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During the Christmas break, this page will be removed.
If you wish to continue to use SEN Switcher please use the new menu page and update your bookmarks.

NEW SEN SWITCHER MENU PAGE

SEN Switcher
Accessible software for students with profound
and multiple learning difficulties

SENICT does not own or make any claim to the copyright of this program.

Keys to remember:
M : Takes you back to the menu screen once the games are running
Alt +F4 (PC), Apple +W (Mac) : Closes the launched activity window


 

Experiential

 

Level 1: Shapes
10 animated shapes which do not require user input. The shapes range from a single star to a square morphing into a triangle.

Level 2: Patterns
10 animated patterns which do not require use input. The patterns range from linear stripes which track up the screen to tunnelling concentric circles.


 

1 Press

 

Level 1: Patterns
1 press activated animations.

Level 2: Objects
1 press activated animations. The 10 objects are ball, kite, clock, drum, cloud, running man, rainbow, rocket, football, sun.


 

3 Press

 

Level 1: Patterns
10 animated patterns which build with 3 presses. The patterns range from squares building left to right, to rings building up the screen.

Level 2: Objects
10 animated objects which build across the screen with 3 presses. The objects are drums, telephone, jelly, crisps, clock, whistle, bomb, ghost, balloon and musical notes.


 

5 Press

 

Level 1: Linear Patterns
10 animated linear patterns which built up with 5 presses. The emphasis is on directional movement (up/down, left/right)

Level 2: Tunnelling Patterns
10 animated tunnelling patterns. A range of shapes which build in a variety of ways.

Level 3: Scenes
10 animated scenes. The scenes are based around the following objects: spaceship, parachute, car, aeroplane, skiing, ufo, fish, tractor, lift, fairground.


 

Popup

 

Level 1: Shape/Animals with sound
4 animated shapes and 4 animated animals from the activites below which are activated when the user presses when the shape pops on screen, accompanied by a sound.

Level 2: Shapes
8 animated shapes which are activated when the user presses when the shape pops on screen. The shapes are circle, star, four directional arrows, triangle and diamond.

Level 3: Animals
8 animated animals which are activated when the user presses when the animal pops on screen. The animals are horse, cow, dog, pig, duck, frog, bee and mouse.


 

Targeting

 

Level 1 : Shape/Objects
10 shapes and objects which move in a variety of directions across the screen with animations that are activated if the user presses when the object moves into the target area.

Level 2: Scenes
10 scenes where the user receives an animation reward if the user activates at the right time. Objects align in both horizontal and vertical directions.


 

Scanning

 

Shape/Objects
8 activities which involve making a choice. Activities range from choosing between a circle and square to selecting a bomb from 1 of 3 slots.

SENICT does not own or make claim to the copyright of SENswitcher.

Free Activities
Find over 200 free activities for switch, touch and eye gaze users in our member's area.
Joining our web site is quick, easy and free. Click above to join.