
These activities have been designed to support young people who are working beyond the cause and effect level towards making meaningful choices.
If you plan to use these activities to teach switch skills, you will need a switch interface set to send <SPACE> for switch 1 and <Enter> for switch 2. Our activities for two switch users will not work with switch interfaces that send mouse clicks. For more information about teaching switch skills, please visit our PD Centre.
Choosing activities for common access devices including one and two switch scanning, direct touch, mouse and pointing devices and eye gaze systems. Choices are presented in rows of three for switch, touch and mouse and two for eye gaze users.
To ensure our website runs smoothly for everyone, queued downloads are currently restricted. Please take care to download activities one at a time. If you would rather save time, we can supply all 500 of our activities on a memory stick together with support and training files.
SENict Activity Mem Stick.
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PD Centre subscribers: These activities contribute to progress at the following levels of access skills progression.

Animal Boogie Login to download

Disney Classics Login to download

Collection One Login to download

Animal Song Choose Login to download

Christmas Songs Login to download

Super Heroes Login to download
These activities are designed for two switch users and are ideal to help teach the 'move and choose' principle. A single item is presented on the screen. Pressing the 'move' switch will change this item for another. Pressing the 'choose' switch will select the item on screen and play the associated reward.
PD Centre subscribers: These activities contribute to progress at the following levels of access skills progression.

Animal Boogie Login to download

Television Favourites Login to download

SENict Favourites Login to download

Animal Song Flashcard Login to download

Christmas Flashcards Login to download

SENict Collection 1 Login to download
These activities are designed to help students differentiate between the actions of two switches. Select switch colours, attach an activity to each switch and start the program. Pressing switch one plays reward one, pressing switch two plays reward two. Files are zipped and include a full set of switch cap labels to print for both large and 'Jelly Bean' size switches.
PD Centre subscribers: These activities contribute to progress at the following levels of access skills progression.